This is a small script for quickly locking/unlocking your 3ds Max camera.
Install and run the macroscript (‘addCameraLock’ in category ‘MB Tools’) to attach a new rollout (implemented by a Custom Attribute) to the selected camera(s).
Position, rotation and scale of the cameras and their targets will be locked. This is useful if you want to prevent any accidental changes to the cameras. Unlike other scripted solutions, this will work without any additional script files, once you have applied it to a camera. So you can safely send the file to your render farm or other 3ds Max users without having to worry about missing script files.
Note: Locking a camera will not affect any existing animation.