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Spline Fibers

Script to generate fibers around the spline.

splinefibers-1024x576

 

splinefibers-ui-1024x495

Author:3dmax script

Site:http://bodyulcg.com/scripts/Spline-Fibers/

Translation: Scriptsays

Changelog:
[v1.5 current version]

  • Rewritten interface
  • Added three types of Point Cloud, such as the: Radial, Fermat’s Spiral and Mesh (Vertex)
  • Added setting of color and material. Including setting MaterialID
  • Added ability to add splines to the group
  • Significantly increased speed of the script

[v1.0]

  • First version

Random Fade Mosaic

Random Fade Mosaic

Instructions:

1.Random Fade Mosaic,3dsmax in poly surface level, run the script.

2.Poly randomly selected surface gradient is to do with Mosaic, the principle is to use my own principles to do manually.

3.Premise Objects have height, (non-top view of the drawing sheet surface objects).

4.Some surface is divided into several sections, each in percentage selection, Out the effect of the case.

5.Before using a backup file, try several times, you’ll like it.

 

Random Fade Mosaic

Operation Demo:

Random Fade Mosaic

 

Traffic generator for max 8-2012+

Traffic generatorInstructions:

1.Traffic generator,One of the animation in a construction project, I used script.

2.Easy to understand script, add the car, add the line, and then generates, based on the results appearing,

    adjust parameters, very useful and convenient.

3.Axial general default, resulting car, the wrong direction, they can click on the flip, or modifythe line starting point.

4.Maximum speed and minimum spacing, according to the length of the scene units and lines to set up, the unit is very important.

5.Before using a backup file, try several times, you’ll like it.

 

 

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