ComputeConvexHull v1.0
This is a standalone script for computing a convex hull mesh from a scene element. Run th...
Random Fade Mosaic
Instructions: 1.Random Fade Mosaic,3dsmax in poly surface level, run the script. 2.Poly ...
Rotation parallel
Instructions: 1.Modeling Rotation parallel. 2.' Turn horizontal 'The level of recovery i...
Distance Connect
Instructions: 1.Distance Connect,In 3dmax scene, On the Poly side editor, the connection ...
Generate pitched roof
Instructions: 1.Generate pitched roof,Very easy to use modeling script. 2.The best syste...
Strip-shaped blind
Author:_ACE_ Site:http://blog.sina.com.cn/s/blog_8f82de660102w216.html Translation: Scri...
E-light
Instructions: 1.E-light,Dome Settings 2.E-light,Light Settings 3.E-light,Bitmap Settings 4...
Fast color channels
Instructions: 1.Left,Color channel alone 2.Right,Render sub-materials 3. 'Proxy Objects...
Import Material
Instructions: 1.Import Material,I used a small script in 3dmax, very easy to select the o...
Removal UVW mapping
Instructions: 1.Removal UVW mapping,Removing scene UVW mapping all objects. 2.Use excess...
Material type conversion
Instructions: 1.Material type conversion,Conversion between vray and standard material. ...
Solve 3ds max render times script
Instructions: 1.Solve 3ds max render times script,In 3dsmax scene, Modify 'refraction use...