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  • Home
  • 3ds Max
    • 3DSMAX Installation Failed-Necessary
    • SpeedRoad-cracked version
    • 3DMAX MSE script source code decrypt tool
    • Bulk Edit lighting and material script
    • WMagicTools-v1.5.6
    • Fast color channels
    • Batch Render
    • removeMissingPlugins v0.1 beta
    • Snow Builder
    • VRaymesh collect
    • Random operations
    • Removal UVW mapping
    • Isolated display
    • Copy and paste model
    • Super detach
    • Solve 3dmax open, save the file slow, the problem of abnormal size max
    • Region Render PRO
    • Zoom displacement script
    • Select object to save
    • Boxify
    • Randomly assigned material
    • Import Material
    • Material type conversion
    • VRay Light_ entity lights
    • Solve 3ds max render times script
    • E-light
  • Work
    • School TV studio
    • 3DS MAX Simple exercise in 2012
  • Simple animation
    • Lights flashing animation
    • Dome Bind vraylight+hdir
    • Turn Vray physical camera V1.0
    • Traffic generator for max 8-2012+
    • Object surface movement
    • Track Builder
    • Batch Convert MAX Files v1.0
  • Model script
    • SketchUp resolved import 3DS file object location of the object confusion
    • Strip-shaped blind
    • Model-angle cutting
    • Automatic three-point bending objects
    • Generate pitched roof
    • Rotation parallel
    • Axial custom scale
    • Create doors windows
    • CameraSlice
    • Speed Circular Array
    • Quick Boolean
    • Quick Change Viewports
    • Random Fade Mosaic
    • Spline Fibers
    • CameraMatch
    • Spline rope
    • Cleanup overlapping line
    • Distance Connect
    • Fast Positioning Tool
  • Tracking software
    • Tracking software (Boujou, Pftrack, Syntheyes) 3PK
  • Scripted tools for 3ds Max 4-2017
    • ComputeConvexHull v1.0
    • AddCameraLock v0.2
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  • Randomly assigned material

Randomly assigned material

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    4年前更新
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Randomly assigned material

Instructions:

1.Randomly assigned material,Occasionally used in 3dsmax scene.

2.First set shader panel, then choose to give material objects.

3.Before using a backup file, try several times, you’ll like it.

 

 


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